![]() OpenGL is necessarily worse because it is designed by committee (ARB, Khronos, name it as you like). And indeed D3D11 is "better", except for the little detail that it's proprietary and Windows-only (which, as it happens, is the one important detail for me personally). Phantom is actually correct, although the wording chosen can certainly come across as "let's start a flame war" - but look beyond that at what the update actually does have to offer.None of that is surprising, though. Note: no where did I say 'D3D11 is better!' ![]() Computer Shaders - admission that OpenCL/GL interop has failed to work.įeatures - brings it up to D3D11 standard but, with at least one extension, introduces yet another way to do thingsĭSA - genuine question about the state of it.
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